@startuml
sprite $icons [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
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009FFFFFFFFFFFFFFFFFFFFF004FFFFFFFFFFFFFFFFFFA00
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007FFFFFFFFFFFFFFFFFFFFC004FFFFFB8510000CFFFFA00
002FFFFFFFFFFFFFFFFFFFF7004FFFFF10000000CFFFFA00
0008FFFFFFFFFFFFFFFFFFD0004FFFFF10000000CFFFFA00
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00000BFFFFFFFFFFFFFFE200004FFFFF100006CFFFFFFA00
000000CFFFFFFFFFFFFF3000004FFFFF1001DFFFFFFFFA00
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00000001CFFFFFFFFF400007EFFFFFFF101FFFFFFFFFFA00
000000001DFFFFFFF40000BFFFFFFFFF101FFFFFFFFFF900
0000000001DFFFFF400006FFFFFFFFFF100CFFFFFFFFF400
00000000001DFFF500000AFFFFFFFFFF1002EFFFFFFF8000
000000000001DF50000009FFFFFFFFFF000018EFFFB40000
0000000000000000000002FFFFFFFFF80000000010000000
00000000000000000000004EFFFFFF900000000000000000
0000000000000000000000017BCC93000000000002000000
0000000000000000000000000000000000000000AFA00000
00000000006CCCCCCC600000000000000000001CFFD00000
0000000006FFFFFFFFF7000000000000000002DFFF700000
000000123FFFFFFFFFFF32100000000000003EFFFF100000
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000CFFFFFFFFFFFFFFFFFFFFFD000000006FFFFFF3000000
005FFFFFFFFFFFFFFFFFFFFFFF60000008FFFFFFC0000000
009FFFFFFFFFFFFFFFFFFFFFFFA00000AFFFFFFF50000000
00AFFFFFFFFFFCACFFFFFFFFFFB0001CFFFFFFFE00000000
00AFFFFFFFFE30002DFFFFFFFFB001DFFFFFFFFEAAAA9100
00AFFFFFFFF3000002FFFFFFFFB008FFFFFFFFFFFFFFF900
00AFFFFFFFA00000009FFFFFFFB003EFFFFFFFFFFFFFF400
00AFFFFFFF700000007FFFFFFFB00000000BFFFFFFFF4000
00AFFFFFFF800000008FFFFFFFB00000002FFFFFFFE30000
00AFFFFFFFE0000000DFFFFFFFB00000009FFFFFFD200000
00AFFFFFFFF9000009FFFFFFFFB0000000FFFFFFC1000000
00AFFFFFFFFFC646CFFFFFFFFFB0000007FFFFFA00000000
00AFFFFFFFFFFFFFFFFFFFFFFFA000000DFFFF8000000000
007FFFFFFFFFFFFFFFFFFFFFFF8000004FFFF60000000000
001FFFFFFFFFFFFFFFFFFFFFFF200000BFFF400000000000
0004EFFFFFFFFFFFFFFFFFFFE4000000CFE3000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_ICONS(_alias) ENTITY(rectangle,black,icons,_alias,FA6 ICONS)
!define FA6_ICONS(_alias, _label) ENTITY(rectangle,black,icons,_label, _alias,FA6 ICONS)
!define FA6_ICONS(_alias, _label, _shape) ENTITY(_shape,black,icons,_label, _alias,FA6 ICONS)
!define FA6_ICONS(_alias, _label, _shape, _color) ENTITY(_shape,_color,icons,_label, _alias,FA6 ICONS)
skinparam folderBackgroundColor<<FA6 ICONS>> White
@enduml